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Shatter Torrent Download [torrent Full]

Updated: Mar 15, 2020





















































About This Game Shatter is a retro-inspired brick-breaking game that merges familiar action with unique twists and a modern crafted production approach.Innovative controls, physics effects, power-ups, special attacks, and boss battles which combine to provide an experience that is always interactive.Includes Story, Endless, Boss Rush, Time Attack, Endless Co-op multiplayer, and Time Attack Co-op multiplayer modes with leaderboards and achievements.A Vibrant 3D Style presented across 10 distinct worlds in up to Full HD.A fully scored soundtrack featuring over 90 minutes of award winning original music. a09c17d780 Title: ShatterGenre: Action, IndieDeveloper:SidhePublisher:PikPokRelease Date: 15 Mar, 2010 Shatter Torrent Download [torrent Full] those letters don't even look the same why did i buy this. This is a great take on a modern Arkanoid type game. + Mouse control is fluid and responsive, especially on a 144hz monitor.+ Music is great+ Lots of game modes+ Cheap- I tried using a Dualshock 4 but I had some problems using it, though it might be on my end. Not Bad Game. It's bloody breakout. Why would anyone pay money for breakout in this day and age?. Nice gameplay and absolutely fantastic soundtrack. Pretty standard breakout game with a couple added features. I don't really have much more to say.Oh right, the eighth boss is made entirely of death and the tears of orphans. The rest of the bosses are alright, though.. The music is good.. https://youtu.be/uNu0vL6PJWcI had already been listening to Shatter's excellent soundtrack for about a year before I actually tried playing the game. I actually found this game through its soundtrack and bought it during the Steam winter sale when it was super cheap. Shatter is an Arkanoid clone made in 2009 originally for the PlayStation network. If you think you've never played the original Arkanoid before, you missed a classic. Or if you're like me, you played Arkanoid, but never realized it had a name. Other than looking and sounding gorgeous, Shatter separates itself from Arkanoid by implementing a slightly more complex physics engine where the player can manipulate the ball via "blow" and "suck" mechanics. This seems like an easy spot for a lewd joke, but I'm gonna try to be mature here and just keep going.Shatter has several game modes including a couch co-op mode, but the only one I've played as of this review is Shatter's "story move". In story move, you play through 7 or so stages of Arkanoid-like gameplay before being confronted with a boss fight. The boss fights usually consist of trying to guide the ball into the bosses' glowy weak point using the blow and suck mechanic. It was these boss fights which highlighted what I thought was the primary problem with Shatter. I found I was hitting the bosses' weak points accidently through luck or random chance just as often as I was while intentionally trying to guide the ball with the blow and suck mechanics. The developers presumably included the blow and suck mechanics to give the player more control over the ball and add more skill and precision to Arkanoid. But it really doesn't matter. The blow and suck mechanics are implemented in such a way that it's still pretty hard to tell where the ball is going to go after you incluence it. Plus the screen is so chaotic and the balls bounce off of objects so randomly that you hit your intended target just as often through accident as on purpose. In fact, I felt the levels that required the most skill and control were the bonus levels where the blow and suck mechanics were taken away from you and there were no other objects on the screenShatter's somewhat mindless gameplay is given a boost by its impressive futuristic abstract graphics and hypnotic neon bloom particle effects. But what Shatter really stands on is its soundtrack. Oh my God the soundtrack. Standout tracks are Amethyst Caverns, Freon World and Granular Extractor, but the whole soundtrack is top to bottom amazing. It's the kind of hypnotic electronic trancey sound that is a perfect compliment to Shatter's gameplay. It's also great to work to or to fall asleep to. I mentioned in the introduction I actually listened to the soundtrack years before playing the game and probably would never even have given it a chance if not for the incredible music. The entire soundtrack was composed by Jeremiah Ross (a.k.a. "Module") who, to my knowledge, had never composed a game soundtrack before working on Shatter. I'd love to see him get more work; the Shatter soundtrack is truly awesome. As I said before, Shatter's gameplay is kind of mindless, but I don't mean that in a negative way in this instance. It's can be a nice experience to put on the game, watch the pretty lights and colors and zone out to the amazing soundtrack with minimal interaction. If this sounds like it might be your thing, give Shatter a try. Or if you'd like to see a modern take of the classic Arkanoid, Shatter is your gameFor more game reviews, check out http://whatisjamesplaying.blogspot.com/. This game is a lot more fun than I expected! It surely refreshed this old genre in a very nice way. I just loved how you can control the ball and the other elements. Definitely worth to give it a try.. addictive, fun, and somewhat confusing.... I absolutely love the breakout (brick-breaking) type games, and Shatter is just that, except on steroids. It's really addicting, fast-paced, flashy, and much more involved/interesting than your typical brick-breaking game. Instead of your paddle being restricted to the bottom of the screen, many levels have it on the side. Also, there are levels where your paddle is allowed more freedom than just one side. The bonus levels are fun, and the soundtrack is great. I also like how there are really cool bosses for each level. There have been many times when I lost track of time while playing.

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